Enhanced Geopolitical RP
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Getting started

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Getting started Empty Getting started

Post by themax Thu Sep 26, 2019 9:00 am

Before starting roleplaying, you must create a topic at country informations :
https://enhancedgeopolitical.forumactif.com/f5-countries-informations

That topic must include the following :

A information sheet made of at least :
• Name
• Government
- Government type
- Leader
• Flag
• Capital
• Population
• Currency
• GDP

It also need to include the following things :
• Budget (which you could need to vote every year if you are a democracy)
• Constitution (optional )

themax
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Posts : 25
Join date : 2019-09-15

https://enhancedgeopolitical.forumactif.com

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Getting started Empty Re: Getting started

Post by themax Thu Sep 26, 2019 10:00 am

ADVISES :



All of your choices will influe on your populations choices, your foreign policies and your economy . Each choice must be carefully made to avoud getting out of budget and ruining yourself or getting the population against you .

themax
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Posts : 25
Join date : 2019-09-15

https://enhancedgeopolitical.forumactif.com

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Getting started Empty Re: Getting started

Post by themax Thu Sep 26, 2019 10:03 am

If allowed, you might join the government of a country if the roleplayer in charge approved you .

themax
Admin

Posts : 25
Join date : 2019-09-15

https://enhancedgeopolitical.forumactif.com

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Getting started Empty Rules #1

Post by themax Fri Sep 27, 2019 9:58 am

Countries whose GDP per capita exceed 65.000 will require staff clearance

All countries will have to show the GDP / capita , to calculate it , just divide GDP/Population .
This rule does not apply to micro-nation or cities states for whom max GDP/capita is 85.000 for micronations and 115.000 for cities states (more will also require staff clearance)
There is also a max GDP and population allowed without staff clearance .
As of now , GDP can’t exceed 22 trillions and population can’t exceed 320 millions without staff approval .

countries may not be allowed to own more than 2000 nuclear warhead without staff clearance (by the way avoid to get that exact number or avoid to get nukes if you are not a country with a background that would allow to own such weapons)

Upcoming rules concerning naval assets

rules potentially subject to further changes

Individuals wealth may not exceed 120 billion in any way except if asked to moderators previously .

themax
Admin

Posts : 25
Join date : 2019-09-15

https://enhancedgeopolitical.forumactif.com

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Getting started Empty Re: Getting started

Post by themax Fri Nov 22, 2019 1:52 pm

ADVISES :



Your budget is equal to the amount of money your government can spend .
Usually, the budget is always inferior to the GDP and is mostly due to taxes and reforms.
So how can i make my budget bigger ?
You will need to taxes more your citizens, trade or things like that but be aware that mass taxes will lead to consequences and it could disturb your policies .

themax
Admin

Posts : 25
Join date : 2019-09-15

https://enhancedgeopolitical.forumactif.com

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Getting started Empty Re: Getting started

Post by themax Fri Nov 22, 2019 1:56 pm

ADVISES :



Your overhall military strength is determined by several factors such as the amount of soldier and material, the quality of your soldiers training, the age of your equipement and the technology used.
Other factors can strengthen your military strength in some domains, such as your doctrina .
A well planned military with an average budget will always be more performant than a military with a gargantuan budget but badly planned .
The conflict system will be determined by admins and will depend on strategy, equipement and other factors . Only a well planned war can be won .

themax
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Posts : 25
Join date : 2019-09-15

https://enhancedgeopolitical.forumactif.com

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Getting started Empty Re: Getting started

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